Contracts
Civic supply contracts and government build contracts on ProsperitySMP.
Civic supply contracts
The city posts standing orders for what it needs: timber, stone, food, materials. Deliver the items and the treasury pays on the spot. Nobody has to approve it.
Contracts are bonus income, not your main income
A contract pays more than dumping the same stack at the admin shop, and less than a good day on the player market. Cooldowns and daily caps stop you living off the board. Use it to top up a slow session, not to fund your week.
How it works
- Run
/contractsto see the board. Rewards, cooldowns, and caps get tuned live, so the in-game board is the source of truth - Run
/contractinfo <id>for the full detail on one contract, including your cooldown and daily count - Gather the requested items into your inventory
- Run
/deliver <id>. The city takes the items and pays you instantly
Full mechanics on the wiki: Contracts.
Government build contracts
Bigger physical builds are a separate track, run by staff, and they’re where the Builder career actually makes its money.
Staff open a build contract naming the builder and a protected build site. Inside it you get flight and region-limited building tools, and the city supplies the materials. You’re paid for hours and skill. A first small commission delivered well is how builders get referred upward, all the way to owner-awarded civic landmarks with pay negotiated case by case.
If you want to build for the city, ask in the Discord.
Full details on the wiki: Government build contracts.